游戏化理论在用户体验设计中的应用综述
DOI:
CSTR:
作者:
作者单位:

西华大学

作者简介:

通讯作者:

中图分类号:

基金项目:


A Review of Application of Gamification Theory in User Experience Design
Author:
Affiliation:

Fund Project:

  • 摘要
  • |
  • 图/表
  • |
  • 访问统计
  • |
  • 参考文献
  • |
  • 相似文献
  • |
  • 引证文献
  • |
  • 资源附件
  • |
  • 文章评论
    摘要:

    【目的】探讨游戏化理论在用户体验设计领域中的应用。【方法】通过文献研究法,系统梳理游戏化理论在用户体验设计中的理论基础与实践应用,对现有研究成果进行综合评述。【结果】指出游戏化理论应用于用户体验设计包括用户分析、产品测试与多情境沉浸体验三个主要内容 ,并揭示其面临三重挑战:动机分析与正确化过程的技术难题、游戏化体验评估与用户意愿测量的应用困境,以及由潜在负面影响引发的伦理问题。【结论】未来,用户体验游戏化将呈现三大趋势:游戏化体验日益日常化、用户体验更强调协作与共享、游戏化过程更具可选择性,从而持续推动该领域在游戏化路径上的创新与发展,为相关研究与实践提供新方向。

    Abstract:

    [Purpose] This study aims to explore the application gamification theory in the field of user experience design. [Methods] Using a literature review methodology, the theoretical foundations and practical applications of gamification in user experience design were comprehensively examined, and existing achievements were systematically summarized. [Results] Three primary applications of gamification theory in user experience were identified: user analysis, product testing, and multi-scenario immersive experiences. Its implementation faces technical challenges in complex motivation analysis and normalization processes, application dilemmas in evaluating gamified experiences against user intent, and ethical challenges stemming from potential negative impacts. [Conclusion] Future development of gamified user experiences will feature the normalization of gamified experiences, collaborative and shared user experiences, and optional gamification. This will drive continuous innovation in user experience design along gamification pathways, providing new directional guidance for the field's advancement.

    参考文献
    相似文献
    引证文献
引用本文

王丽梅,彭顾.游戏化理论在用户体验设计中的应用综述[J].创意设计源,2025,(4):74-79

复制
相关视频

分享
文章指标
  • 点击次数:
  • 下载次数:
  • HTML阅读次数:
  • 引用次数:
历史
  • 收稿日期:
  • 最后修改日期:
  • 录用日期:
  • 在线发布日期: 2025-10-16
  • 出版日期:
文章二维码